IPhone X with the first sale, including a large number of media, Wei Feng network also invited to obtain the first opportunity to experience, iPhone X from appearance to the evaluation experience I believe we all read several articles. The third party App is far from ready, compared to a new handset that will enter the consumer market in a few days.
First of all, the most obvious thing is that the only shield on the top of the iPhone X screen is called the "bang" part. From the perspective of App adaptation, the bangs make a lot of App blind spots in the display. From the beginning of iPhone X, the impact of bangs on App UI design has become a wide range of stems.
Because Apple will not solve this problem for the third parties, but recommend and encourage the App developers to solve their own, so this caused a lot of trouble for the third party App. At present, the local limit is not interactive buttons (slip) too near the bangs, and apple didn't seem to support this episode out "around the corner" design, therefore involves not only equipment, and display effect, when the vertical screen, bangs on both sides of the blank area must use up in when the horizontal screen, but also try not to block the fringe area picture content, does not affect the operation.
The second is the adaptation of third party applications to the aspect ratio of iPhone X and iPhone X screens.
According to the experience of the first media feedback, the less part of the application crashes in iPhone X (prominent banks App), considering the application of iOS in large quantities, even a small part of the collapse, can also cause bad experience.
Thanks to iPhone X's full screen browsing when vertical screen, we have bigger picture, more than 2:1 of the vertical screen ratio, show the number of lines than the previous 4.7 inch iPhone a few lines, but most of the time the default font size information than the big screen Plus series to.
But obviously, many third party applications are not ready to adapt to full screen, most of the applications and all of the games, there are two black edges. This point from the App screenshot after the picture, full screen view can be found, the picture directly stretched from 16:9 to 19.5:9, especially obvious.
Finally, the problem of key arrangement. Due to the absence of the Home bond, in order to guide the user to the desktop from any interface at any time, Apple has designed one of the most advanced at the bottom of the small slender bar, any UI the little bar is above any application, developers can not make any adjustments to this, only the video screen full screen playback, it will automatically hidden go. The color of the stripe itself changes with the background, so as to avoid the background change, so that you can not see it.
Therefore, when the iPhone X adapter, you App the content on the display and all the buttons must always avoid this small bar, not too much, but not a small bar area pull gesture, otherwise it is easy to cause the misoperation.
In addition, iPhone X keyboard layout also has subtle adjustment, many input method App and need to use the Chinese and English, full keyboard, digital keyboard application, must be aimed at the new keyboard layout to make new adjustments.
These problems need to wait for third party developers to solve, but apple to have too little time in November 3rd after many users get the iPhone X, the application of experience will soon affect their actual sense of the concept of iPhone X. Of course, run faster has completed tasks, such as