When Apple first made Liu Haiping appear on iPhone X, almost no one wanted to say it was a nice design. But time is now, as more and more Android mobile phones start to join the Liu Haiping camp, we also see a variety of Liu, and then found that the iPhone X gap design is actually the most pleasing look!?
To answer this question, Brad Ellis, the designer, published an article on the blog, explaining the special features of Apple's design on the iPhone X gap. First, we need to see what ways to implement the Notch screen (the bangs, the gap screen), the Notch screens of the graphics (from the network, the deleting) and the lower picture, say that there is no difference between the manufacturing difficulty, the cost and the iPhone X screen, all of which need to be cut in the shape of the first set, but the effect is effective. It is quite a bad result.
Ellis said that apple did not follow the common rounded rectangle in the design process, which was directly connected to a circle after a straight line, but with a curve called square round, which was more "steepest" at the beginning, and later became more and more softer. The two pictures below can clearly explain the difference between the two design methods. In simple terms, apple uses a continuous curvature method.
Although many people have turned Apple's design style into a "corner rectangle", Ellis says, Apple has been using curvature continuity in MacBook, iMac and iOS 7 systems for many years, and the shape is hard to realize because it was not in the 2D editor like CAD. It is available.
More directly to show you the "bangs" of iPhone X, and Ellis gives another example. When we need to connect up and down two parallel lines through two arcs, it will always be that the tangent of the arc will be perpendicular to the two parallel lines, right? But in Apple's design, you find that these tangents are not vertical!
For Apple's ingenuity in the design of the bangs, Ellis says these decisions look small, but in many companies, even if designers are willing to spend some time thinking about a wonderful curve, the company doesn't have to invest in resources to make it a real product. In the future, Apple will definitely change the curve of iPhone's bangs until it reaches 100% of the screen, and the changes will be interesting.
Of course, Ellis also says that you need to remind designers and friends that when developing iOS products, you must use official Apple design resources, and you don't know where they are suddenly giving you a fantastic curve.