Although it's a long-standing game, it's normal to see the landing and game pictures from the released videos, because the focus of this Elbrus processor in Russia is not X86 architecture, but to simulate the X86 instruction set, so it's very important to be able to run the X86 platform's games and software normally.
Because the patent rights of X86 processors are private, all over the world at present except forIntel,AMDThere is no legal authorization for other companies to support X86. If other companies want to support X86, they either need to cooperate with these three companies or adopt other methods. The Elbrus processor developed by Russia's MCST company is an analog X86 processor scheme.
As early as 2015, the Elbrus processor was released. At that time, the main exposure was the Elbrus-4C processor, 4-core architecture. Two of the cores were used to translate the X86 instruction set, and two cores were used normally. This design can easily be reminiscent of the all-American processor many years ago, and is also an analog X86 instruction set.
However, the level of Elbrus processor is not high, besides the core number, the process is still 65 nm level, the processor frequency is only about 800MHz, so the actual performance is really backward. After Elbrus-4C, there are rumors that Elbrus-8S processors have been upgraded to 8 cores. They are still two core analog X86 processors and the other six core processors. However, the specific technical level has not been announced.