In the second quarter, the salary increase continued. The latest average monthly salary reached 72,700 yuan, which made the IT industry and the financial sector unmatched. The small partners were very envious.
Aspect 1: Net profit of 23.5 billion
According to the financial report, Tencent’s second quarter revenue was 88.821 billion yuan, up 21% year-on-year; non-GAAP net profit was 23.525 billion yuan, up 19% year-on-year, far exceeding the investment bank’s median net profit of 22.9 billion yuan.
Tencent's operating profit for the second quarter was 27.521 billion yuan (US$4.003 billion), up 26% year-on-year; operating profit margin rose to 31% from 30% in the same period last year.
Overall, in the first half of 2019, Tencent achieved revenue of 174.286 billion yuan, an increase of 18% year-on-year, and achieved a net profit of 51.346 billion yuan, a year-on-year increase of 25%. In addition, as of June 30, 2019, Tencent Group had 56,310 employees.
Aspect 2, financial technology revenue soared 37%
The financial report shows that Tencent's second-quarter revenue increased 21% year-on-year, mainly due to commercial payment services and other financial technology services, intelligence.Mobile phoneDriven by the sale of games and other digital content.
Financial technology and corporate services revenue was RMB 22.888 billion, a year-on-year increase of 37%, accounting for 26% of total revenue, and has become Tencent's second largest source of income.
Excluding the interest income from the reserve balance, financial technology and corporate services revenue increased by 57% year-on-year, making it the fastest growing segment of Tencent's major businesses.
Financial technology and corporate services revenue once again surpassed mobile game revenue. Prior to the first quarter report of Tencent, the company's game revenue in the first quarter of 2019 was 28.5 billion yuan, down 1% year-on-year, of which mobile game revenue was 21.2 billion yuan. Financial technology and corporate services revenues for the first quarter were 21.79 billion yuan.
Aspect 3, the wealth management customer assets exceed 800 billion
As of the end of the second quarter, Tencent’s wealth management platform “Li Cai Tong” had total customer assets of more than RMB 800 billion, indicating that users are increasingly placing funds in Tencent’s payment system.
According to Tencent, this trend has reduced the cost of capital transfer for users using Tencent's payment system, reducing Tencent's cash withdrawals and bank fees.
"We believe that the overall impact will increase the vitality of our financial technology business in the long run. We will continue to focus on risk management in the financial technology business to maintain the long-term development of the platform." Tencent also said.
Aspect 4, global WeChat active users 1.133 billion
Tencent continued to maintain its advantages in areas such as social, gaming, and digital content. The combined monthly accounts of WeChat and WeChat reached 1.133 billion, an increase of 7.1% year-on-year. The number of monthly active accounts of QQ's smart terminals was 707 million, down 0.3% from the same period last year.
The number of subscription accounts for value-added services increased by 10% year-on-year to 169 million, of which the number of Tencent video subscription accounts increased by 30% year-on-year to 96.9 million.
In the second quarter earnings report, the small program achieved remarkable results: the number of medium and long tail small programs increased more than doubled year-on-year, and the category of small programs also diversified.
It is worth noting that the exploration of small programs in the “sinking” users has also led to an increase in overall activity, and has made great efforts in creating usage scenarios and attracting applicable people.
Data from WeChat shows that in the first half of 2019, the volume of e-commerce small programs was 27 times that of the same period of last year, and the small program has become the standard tool for the retail industry to increase its operating capacity.
In the early WeChat open class in early 2019, the WeChat team said that in the past year, the small program service exceeded 100 billion users, and the annual transaction growth exceeded 600%, creating more than 500 billion yuan in commercial value.
Aspect 5, mobile games surged 26% year-on-year
Last year, due to the suspension of the number, Tencent’s new games were put on the shelves, and the headlines were also trying to compete for the market in traffic distribution and game distribution. Therefore, after the release of the new version of the version, the recovery of Tencent's game business has received much attention.
In the second quarter of this year, Tencent's total online game revenue increased by 8% to RMB 27.3 billion, but decreased by 4% from the previous quarter. The current game revenue accounted for 31% of Tencent's total revenue. Smartphone game revenues (including smartphone game revenues attributed to social networking businesses) increased 26% year-on-year to RMB 22.2 billion, benefiting from the popularity of existing major games and the recent launch of games.
Tencent only released one game in the first season. In the second quarter, Tencent released ten games, including the self-developed AR game "to catch the demon", as well as the self-developed role-playing game "Fairy Tail" and "Large", and only released one in the first quarter. game. The income of "Glory of the King" recorded a year-on-year increase.
In PC client games, revenue was $11.7 billion, down 9% year-on-year, and was affected by the off-season, down 15% from the previous quarter. At present, Tencent is exploring the payment model for the game to launch the “season ticket”, which will help to increase the willingness to pay for the game. In terms of digital content, Tencent said that the number of Tencent video subscription accounts increased by 30% year-on-year to 96.9 million.
Aspect 6, social advertising surged 28%
After the third advertisement of WeChat's circle was fully opened, Tencent's online advertising business began to recover. Tencent's online advertising revenue in the second quarter was 16.409 billion yuan, a year-on-year increase of 16%, a quarter-on-quarter increase of 23%, accounting for 18% of Tencent's total revenue.
In the second quarter of Tencent, social and other advertising revenue increased by 28% to RMB 12.209 billion, mainly due to the increase in advertising revenue contribution from WeChat friends circle and QQ watch. Tencent's media advertising revenue in the second quarter decreased by 7% to 4.4 billion yuan, mainly due to the FIFA World Cup held in the same period last year, and there was no similar event in this period, so the contribution of the media platform decreased.
Tencent said, "We expect the negative impact of the current business environment to continue in the second half of 2019. The revenue of this business recorded a sequential increase due to e-commerce and the network.educationThe industry's advertising demand is due to the peak season. Social and other advertising revenues were RMB 12 billion, up 28% year-on-year, mainly due to increased advertising inventory and exposure, such as WeChat friends and QQ. ”
The latest average monthly salary is 72,000!
Tencent’s salary has received much attention from the market. The average monthly salary in the first quarter of 2019 highlighted the 70,000 mark. This time, Tencent has increased its salary.
Tencent's latest report shows that the salary cost in the first half of 2019 was 24.259 billion yuan, and the number of employees was calculated at 56.31 million. The average half-year salary was 430,800 yuan.
In the same period of the first half of 2018, it was 403,300 yuan, and it increased by more than 20,000 in half a year.
From a single quarter, in the first quarter of 2019, Tencent employees had a quarterly salary of 2.127 million, or a monthly salary of 70,900.
According to the comprehensive calculation of the two reports, in the second quarter of 2019, the quarterly salary of Tencent employees was 218,100, that is, the monthly salary was 72,700, and it increased by 1,800 yuan.