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EA says it is not ecologically compatible with the Nintendo Switch community

via:cnBeta.COM     time:2019/8/2 10:38:14     readed:1079


(Question Map viaMSPU)

According to Wilson, EA usually considers two aspects: "First, the ecosystem of the host or community, to see if the game is suitable for the image positioning of the platform. The second is to see which platform the community prefers and whether they prefer other places.

Wilson adds that the company has a lot of data strongly suggesting that a large number of Switch players also have other video game hosts, such as PlayStation 4 orXboxOne. Even if you buy Switch, you will often play on other platforms.

As for Sims 4, EA has promoted 7 million copies (including PC and Mac platforms) in the past few months. The company hopes to provide creativity, customization and community participation on a platform that is truly suitable for user generated content (UGC).

Obviously, Wilson is trying to make it clear that when people can play on other platforms, it doesn't make sense to bring games to Switch. Because the EA community clearly loves PCs and Macs.

However, considering the portability of Switch, it means that people can play Sims anytime and anywhere. If EA continues to implement this concept, it may become a competitive weakness of the company.

Another fact is that EA has previously addressed manyNintendoPlatform has launched a variety of strange derivative versions of "Sims", such as "Sims 2" on DS portable game console.

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