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NVIDIA's annual oil driving performance has soared 23%! 43 pictures teach how to make A card

via:博客园     time:2019/8/21 8:21:28     readed:1514

At Cologne Game Show, NVIDIA has no new hardware, but fierce outbreaks in soft power, first showing the ray tracing effect in a variety of games.Now it has brought a special version of the game chicken blood drive, version number 436.02, claiming that the game performance is up to 23%, and there are four new technologies.

- Performance improvement

GeForce 436.02 under the new drive,"Apex Hero", "Battlefield 5", "Extreme Racing:The performance of games such as Horizon 4, "Singular Squad" and "Zombie World War" can be up to 23.4% compared to the previous 431.60 version.

Of course, the specific improvement depends on different settings such as game, graphics card, resolution, and image quality. The best situation comes from RTX 2080 Super 1080p and the highest quality running "Apex Hero".

Look at the picture in detail:

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- Ultra low latency

AMD released the RX 5700 series and introduced Anti-Lag delay technology. NVIDIA has a similar response and added a new driver control panel.“Low-Latency Mode Low-Latency Mode,can chooseTurn off (Off), On (On), Super (Ultra) three modes.

In the off state, the game engine automatically saves 1-3 frames in the queue as the maximum rendering output. The number of queue frames in the on state is 1, which is equivalent to the old driver setting Max_Prerendered_Frames = 1.

In ultra-low latency mode, real-time frame scheduling can be achieved, the frame is submitted when the GPU just needs it, and rendering begins immediately. The delay can be further reduced by up to 33% compared to previous pre-rendered frame adjustment techniques.

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If the game is subject to a graphics bottleneck and the frame rate is between 60-100FPS, the low-latency mode is most useful, speeding up the game response without sacrificing image quality, and setting different delay modes for each game.

This technology supports all NVIDIA graphics card models for DX9 and DX11 games, while in DX12 and Vulkan, the game itself determines the queue frame.

- integer scaling

Many games have to amplify pixels at high resolution, causing the picture to blur, andInteger Scaling maintains resolution and clarity while maintaining resolution.

The technologyTuring architecture only GPUBecause they have built-in hardware-accelerated programmable scaling filters, function switches can also be found in the drive control panel.

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As shown in the above comparison chart, the left side is the result of the traditional scaling of FTL Beyond Lightspeed at 4K resolution, and the right side is integer scaling, which is sharper and sharper.

Note, however, that after the integer scaling technique is turned on, the traditional screenshot method will fail, and the comparison map here is obtained using the hardware capture card.

- Image sharpening

This time is GeForce Experience, added oneNew sharpening filter (Sharpen Freestyle)It seems to be for AMD RIS sharpening technology.

Compared to the current detail filter,The sharpening filter improves image quality, and the performance loss is only half of the original, and allows the player to customize the sharpness from 0% to 100%, or set differently for each game.

It fully supports DX9, DX11, DX12, Vulkan games.

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- 30-bit color

The previous Studio Driver driver has been turned on on some game cards.30-bit color, the number of colors that can be displayed increased from 16.7 million to 10Billion, now finally joined the game driver, fully support GeForce, Titan series.

Support software includes: Adobe Photoshop, Adobe Premiere Pro, Autodesk RV, Colorfront Transkoder, Assimilate Scratch, Foundry Nuke, and more.

In addition, the new driver alsoSupport for more G-Sync compatible displays, including ASUS VG27A, Acer CP3271, Acer XB273K GP, etc. Optimized Playable Settings (OPS) also supports more games.

But it was such a heavy drive, but accidentally turned over the car, the installer has a big bug,The original optional component GeForce Experience (GFE) will be forced to install without the user's consent.

What's worse is,Cannot uncheck GFE even if you choose a custom installation, a little & ldquo; the whole family barrels & rdquo; the taste.

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GFE is a tool for NVIDIA drivers that helps players update drivers, adjust and optimize graphics and game settings, and is quite practical, but not everyone likes it. Forced installation is completely unbelievable.

It's unclear why such an important driver made such a low-level mistake, and NVIDIA has not responded.

Considering that the image-sharpening feature of the new driver needs to be combined with GFE, maybe NVIDIA will force GFE to let everyone experience this new feature? However, there were a lot of functions that required GFE before, and they were not forced to install. They can only be understood as a bug.

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Speaking of light chasing, NVIDIA officially released the RTX 20 series graphics card based on the new Turing architecture during the whole year of the Cologne Game Show in Germany, bringing revolutionary RTX ray tracing technology.

In the past year, although the games that support the light chase are still rare, they are also steadily increasing.

At this year's Cologne Game Show, NVIDIA did not bring new hardware, but in conjunction with many game developers, it showed the latest light-tracking images of various games, and compared them with traditional images, including Tencent's first public new work, Rebirth Edge. .

In contrast,Light chase really brings wonderful lighting effects to all kinds of games. Light, reflection, refraction, etc. are more in line with real-world effects, and the shadows are more natural and soft, and the whole is more layered and three-dimensional.

No wonder Old Huang will say that it is not crazy to support the video card, it is crazy … …

Note: The following comparison chart is basically 4K ultra-high definition resolution, the volume is also relatively large, but the details are rich, slowly appreciate.

"Dying Light 2"

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"subway:Leaving the DLC Two Colonels

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Minecraft (Minecraft)

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Rebirth Edge (SYNCED: Off-Planet)

This is a new sci-fi shooting game jointly developed by Tencent NExT Studio and NVIDIA. Based on the Unreal 4 engine, it supports 50 players PvPvE in a single game and fights more than 1000 zombie monsters.

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"call-of-duty:Call of Duty: Modern Warfare

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Control (Control)

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"vampire:Vampire: The Masquerade - Bloodlines 2

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Watchdog:Watch Dogs: Legion

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"German headquarters:New Blood (Wolfenstein: Youngblood)

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However, while more chasing masterpieces are coming one after another, there are also some games that have left.

"Shen Li Kesha:Assetto Corsa Competizione is actually one of the 11 first-lighting games released by NVIDIA when it was first released. The Italian studio Kunos Simulazioni now confirms that this will not happen. Support NVIDIA RTX optical chase.

The official explanation is: “All aspects of the game need to be improved and optimized. If we can complete various high-priority optimization work and the optical tracking technology matures to support full deployment, we will be very excited to study the feasibility, but at present,We can't put development resources and energy on a technology with a very low frame rate.

In addition, there are two domestic games in the NVIDIA game."Reverse Water Cold", "Jian Wang 3". The former has had official publicity and effect display, but it has not been mentioned basically, and the latter has never discussed this topic.

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In the face of Intel and AMD's offense, NVIDIA does not seem to care. CEO Huang Renxun said at the earnings conference last week that the Super graphics card that supports the optical pursuit next year is still very competitive in the market, and the core resources will be more and more full.

In fact, Huang Renxun’s statement is more direct than whether the RTX graphics card is upgraded, because NVIDIA’s statement means that they will not upgrade the Volta and Turing architectures in a short period of time, both for data centers and consumer graphics cards. It is a 12nm FFN process, so I look forward to seeing the 7nm GPU soon.

NVIDIA's Volta architecture GPU was released at the GTC conference in May 2017. More than two years ago, it claims to be more than $3 billion in research and development. It is still the basis of the NVIDIA Tesla series of accelerator cards and Quadro series of professional cards.

Huang Renxun mentioned that it usually takes several years to build a hardware foundation in the server field. This process involves planning ahead. From this point of view, the Volta architecture will remain successful until the end of next year, and software ecological optimization can also play an important role.

Huang Renxun said that in the absence of changes in Volta hardware,Developers have successfully improved Volta app performance by 80% in the past year—— It should now be possible to understand why NVIDIA said it was a software company many years ago.

Judging from the attitude of NVIDIA CEO Huang Renxun, he believes that the Volta architecture is currently in the best period, and there will be no conditions to change this situation until next year. simply put,NVIDIA believes that AMD's new products will not pose any threat to Volta until the end of next year.

In addition, at the end of next year, Intel will also launch its own Xe architecture high-performance graphics card. From the previous news, the performance of the highest-end products is not low, at least the RTX 2080 Super level, but the possibility of surpassing Volta is not great. Obviously, NVIDIA will not be afraid of Intel's pressure.

NVIDIA's two-year GPU upgrades are both server-level GPUs with new processes and new architectures, and consumer-grade GPUs. Now the Volta architecture is unlikely to be on the 7nm process until the end of next year. Consumer GPUs are even less likely to be on the market. With the 7nm process, the Turing architecture will be in service until the end of next year.

In addition to the NVIDIA strategy, rumors of the previous Samsung 7nm EUV process yield may also affect NVIDIA's choice. It was revealed that NVIDIA will launch the 7nm Ampere amp GPU in the spring of 2020. The latest statement means the 7nm EUV process. NVIDIA GPUs are not that easy.

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