Thanks to Microsoft's generous publicity, many details of Xbox series X have been released, such as the shape of itx chassis, CPU performance four times that of Xbox one, GPU performance of 12tflops, downward compatibility, real-time ray tracing, etc.
In an interview with VGC recently, Daniele Galante, senior designer of sound effects of Microsoft's first-party studio Ninja theory confirmed,Xbox series X will be equipped with independent audio chip to free CPU / GPU resources.
Daniele revealed,Because of the flexibility of independent audio chip, it helps them to do creative work more freely.
Last month, Microsoft pointed out that Xbox series X even supportsAudio level raytracing,In other words, it can better simulate the spatial feedback effect.
Not long ago, amd stressed that both the ps5 and Xbox series X hosts are on track. Will they meet with consumers before Christmas this year.
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