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Sony unveils for the first time: ps5 UI quick view

via:驱动之家     time:2020/10/15 23:39:09     readed:617

This evening, Sony launched a new blog on its official website, introducing the UI of ps5 for the first time.

Video:Click here

Just press the PS key to call out of the control center, display the tracking trophy for players, and get all relevant messages


The new shared screen feature allows you to stream not only the games your friends are playing, but also their streaming on your screen



Create button UI


Sleep mode screen


Some other details:

The UI runs at 4K / HDR

Official game help is a context aware tutorial video (for PS plus members)

It takes eight seconds to switch to another game

Both screenshots and video recordings are 4K

Ps5 allows you to run disk code like PS4 without updating it

The full text of the official blog is as follows:

Less than a month before the official launch, we are very excited to share the first glimpse of the user experience of Playstation 5! The new user experience (UX) is completely player centric, providing a more immersive real next generation experience, and quickly helping players connect with excellent game works and enthusiastic game communities.

We firmly believe that your time is precious and should not be wasted in a meaningless way, and all our new features are inspired by this concept and vision. Some new functions introduced by the new user experience are to let players enjoy a more interesting, more participatory, personalized and social experience.

One of the highlights is the new "control center", which can access most of the functions that the player needs from the host immediately by pressing the PS button on the dualsense wireless controller, without having to play the game.

We have also added another new feature called action, which is designed to bring players closer to the elements of play. The "action" will be displayed through the screen paging card in the "control center", allowing players to explore new play opportunities, return to previously missed things, directly enter the level or challenge they want to play, etc. Some mobile paging cards can be placed in the "parent screen" mode and can be viewed without leaving the game.

As we rebuild the software from the host to the network, we can quickly complete the next generation experience, whether it is the navigation interface, switching between games, and joining online combat. We believe that when players interact with the host, the shorter the waiting time, the more time they have to focus on play.

This is to show the video for players to see part of the content of ps5 user experience guide. I hope you will like it! In addition, please note that this is the pre production environment. There may be some differences in the actual launch, but it is enough for players to preview the true features of ps5 when it is officially launched in November.


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