IT Home October 4 News Multiplayer online competitive games have proven to be one of the most challenging but rewarding types of games in the hand-travel market, with the latest figures showing that Tencent's "Kings of Glory" has become the world's largest mobile game, generating more than $10 billion in revenue to date.
Tencent's well-known MOBA hand tour "King's Glory" has grossed more than $10 billion ($64.4 billion) since its launch in 2015, making it the first mobile game to achieve this feat, according to a new study by Sensor Tower.
IT House understands that in 2021 alone, "Glory of the Kings" will generate more than $2 billion ($12.8 billion) in revenue on the App Store and Google Play, a small statistic for some domestic channels.
The report shows that the global outbreak of new crowns has led to widespread blockades and home orders, triggering a surge in spending by players around the world on hand tours such as MOBA, with average monthly revenue up 43% year-on-year in 2020. Driven by "Kings of Glory," the average monthly revenue for this sub-game increased by 14% to more than $300 million per month in 2021.
At the same time, Tencent's Riot Games' League of Heroes: The Worldwide Launch of League of Legends: Wild Rift has further fueled the proliferation of MOBA hand tours.
In addition to "King's Glory," Sensor Tower has proposed several games that are effective in driving the increase, such as the game-themed innovation of "Brawl Stars," a domestic Tencent agent. This book ranks second on the player spending list, generating more than $320 million in player spending between January 1 and August 31, 2021.
In addition, there is Tencent Tianmei's "Bao Ke Dream Mass". In the first two days, the collection was said to have been downloaded more than 15 million times, making it the best ever for the genre, and by the end of the first week it had been downloaded and installed about 30 million times.