Today, Diablo officially announced that it will announce the new news of Diablo at 2:00 a.m. on Saturday, December 18, so stay tuned.
The official mention only "gifts from hell", perhaps a prop reward for a game called "Dark Skin Bad God"? Or is it the specific release date of Diablo 4? Or is it the new news from Diablo: Immortal? Let's look forward to it.
Previously, some fans found that the version number of Diablo 4 on the Blizzard online development tracking website rose from 0.0.1 to 0.2.0, and the version number increased significantly, and then many players speculated that perhaps the game could be played from beginning to end, but all the events, most of the missions and some other content were not completed.
There are also veteran players who say that in terms of updating the version number, Blizzard usually follows: "x.0.0: new expansion pack (former) patch, 1.x.0: major patch, usually with new features/mechanics/content, 1.0.x: minor patch, usually just balance changes and bug fixes." "It could mean that a lot of new mechanics and content have been added to the game, and the game is finally starting to take shape."
In Diablo 4's work, the high-quality storyline cutscenes are pre-rendered. But this time is different, not only do we retain the inherent high quality of Blizzard Animation, but we can also render your game character through the game engine and make the game character appear in the cutscene.
The game's graphics are still detailed and beautiful even when zoomed in, which is great, but all of Diablo's gameplay must conform to the mechanics of equidistant vision. The degree of realism of the game characters and the balance of details must be able to match the game shots. If you look closely, you'll see that we like to design larger patterns and shapes on top of armor, and try to avoid using content that can make the picture look cluttered and ambiguous.
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