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EA admits battlefield 2042 failed to launch

via:快科技     time:2022/2/2 22:00:50     readed:277

Andrew Middot, CEO of ELECTRONIC Arts; Wilson spoke at an investor conference about the new war game, which has failed to sell as expected and will cost the company $100 million in revenue this fiscal year:

“ The development team worked hard at home for two years, thinking it was ready, only to encounter unexpected bugs and errors. "Wilson said. He admits that the game has design issues, but won't point to any idiot responsible for abandoning battlefield traditions:

“ Certain aspects of the game's design were not universally appreciated by the community, and we have a responsibility to do our best to realize the game's full potential, and we carry the expectations of our battlefield fans with us. Despite a series of major updates, there is still more hard work to do. ”


EA announced this morning that the first season of Battlefield 2042 has been pushed back to this summer. The development team will use the delay for six months to try to present the battlefield game as it really is based on player feedback, such as voice over IP and player dossiers. For those who bought the Gold and Ultimate editions and didn't get the first season of the game in time, EA will be giving players a compensation package that includes character/vehicle/gun camouflage, a melee weapon, and pawn cards.


As DICE was busy fixing Battlefield 2042, it was left out of EA's three Star Wars games, and as a veteran developer of Star Wars Battlefront, missing the latest Star Wars explosion was a sign of DICE's precarious position.


Separately, SONY said in its third-quarter earnings report that it will have 10 premium or subscription-based games for the PlayStation by March 2026.

Industry insiders have commented that SONY's acquisition of Bungie was based on the company's envy for fortnite, and that Bungie's Destiny could become Fortnite for PlayStation. — Even if it doesn't, Bungie is working on a series of new games that will hit the holy grail of subscription-based games.


Bungie has said it will launch a new IP, codenamed ldquo, by 2025. Matter” . Given Bungie's flair for FPS and artwork, and Destiny's shortcomings in multiplayer replicas, there's no doubt that this new game will be a decisive force in transforming the PlayStation platform.

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