“ Project U” Ubisoft is a project code name for a PvE game, and before that, a new MOBA was named & LDQuo; Project Q” .
“ Project U” It's preparing for a closed beta in Europe, with players working together against an army of robots. — Obviously, it's a service game, with a business model based on lightweight Destiny and a cartoon-oriented art style based on Overwatch.
Project U will likely be called "Project U", according to people familiar with the matter.
Dongfeng nissanPathfinder, in which players work as a team of four to battle AI on a vast map and complete a series of objective missions before seeing the Boss win the prize. — It sounds like a copy of Total Lockdown, with PvP cut to reduce the intensity, and PvPvE simplified to PvE. Maybe the design was inspired by that, and cartoonish characters helped broaden the audience.
The hardware configuration requirements for the closed test are as follows: I5 +16G memory +GTX 1070@30FPS; I7 +16GB RAM +RTX 2060@60FPS, the official version of the game is expected to further reduce the configuration threshold.
In addition, Jetpack, which provides outsourcing services to SONY's Santa Monica Studio, is looking to expand its development team for a triple-A title.
According to the job Posting, Jetpack and SONY are working on a service game based on first-line IP. SONY has previously said it would develop at least 10 service games by the end of the first quarter of 2026.
Jetpack also said that after the 2018 edition of God of War is ported to PC, the company will continue to work with Santa Monica Studios on other God of War games, implying that God of War: Ragnarok will also be released on PC.
Finally, after Google announced that the Stadia Cloud game was going to be shut down, media vultures from all over the world came to pick at the dying remains of Stadia.
Stadia General Manager Phil Harrison reportedly turned down an Island exclusive title in mid-2020, a critical time for the company's growth.
The game was touted as A sequel to Death Stranding, and Kojima was interested in selling it to Google as A Stadia exclusive, but Baldi was disgusted with the fact that it was A single-player game and lacked multiplayer content, and the collaboration was suspended after the first beta of the project.