Early this morning, Epic officially released its 2022 year in review and announced the launch of a self-publishing feature.
According to the official announcement, the self-publishing tool version 1.0 has been officially launched, and users can find corresponding tools in the developer portal.
The self-publishing tool allows developers to publish their PC games directly to the Epic Store.
In short,Developers sign up for an Epic account, pay a $100 fee for each game, submit it and wait for approval.
At the same time, for these self-shelf games,Epic will continue to maintain a 12% share of game revenue instead of Steam's 30%; What's more, if you use the Unreal Engine, you'll be able to get rid of the Unreal Engine sharing fee if you use Epic's payment systemThis will undoubtedly appeal to small and medium-sized developers.
In addition, Epic will provide publishers with simple and free ESRB, PEGI, GRAC, USK, and ASK age rating services for rapid release around the world.
It's no surprise that Epic's announcement to allow developers to self-publish their games is yet another attempt to expand its library and attract more users to Steam beyond a limited time exclusivity.
It's worth noting that, according to annual data released by Epic, of all the games Epic released in 2022,Five games were rated "fabulous" in terms of player spending and engagement, including the open world RPG Original God, developed by Shanghai Mihayou.
The huge success of the game on Epic,It is likely that Epic will pay more attention to the domestic game market and developers.
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