Fast science and technology June 6 news, in recent years, the game market, especially the mobile game market has developed rapidly, the number of users is very large.
This has also spawned some derivative industries, such as game practice and fighting, which are likely to be illegal.
Recently, Tencent two companies v. Foshan Nanhai Beisheng Network Science and Technology Co., Ltd., the judgment of the first instance of the unfair competition dispute was made public.
The court held that the "Arena of Valor" game has a fair matching mechanism to ensure that users get a good game experience, and strictly implements the national requirements on preventing minors from being addicted to the game, so Tencent enjoys the competitive rights and interests generated by the "Arena of Valor" game.
However, the defendant provides commercial training services through operational training APP and gains from it, resulting in undermining the game matching and balance mechanism of the fair competition of the games involved, and impairing the user stickiness and trading opportunities of the games.Interfere with the real-name mechanism established by the game involved in the case, the mechanism of underage civil air defense addiction, and the damage consequences of destroying the operation of online games and competition order.
In addition, APP, operated by the defendant Beisheng Company, organizes users to conduct game practice transactions (including providing game practice services to minors) by issuing bills to return cash, and its commercial and large-scale organization of game practice transactions constitutes unfair competition.
In the end, the court ordered the defendant company to immediately stop the unfair competition involved in the case and compensate Tencent and Tencent for a total of 985000 yuan.
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